A few notes: If you are using an ATI video card, you must run in Direct3d (D3D) for the time being. If you are getting the overflow error you are either cheating or using an ATI card. This bug will be fixed soon by Valve. Here is the changelog for 1.3: v1.3 ---- [9.19.01] Changes/Additions: ------------------ - Multicast spectator added. - Voice communication added. - Added server chat to logging. - Redesigned multiplayer scoreboard. - CapsLock key is now bindable. - Switching to Spectator is now logged. - Changed minimum value for "mp_chattime" to 1 second - Changed minimum value for "mp_buytime" to 0.25 (15 seconds) - Radio commands can be heard by nearby enemies. - Commandmenu support implemented. New CVARS : ----------- "mp_logdetail" Bitwise cvar to set the level of detail for logging attacks. Bit 0 - Log Enemy Attacks Bit 1 - Log Teammate Attacks default: 0 Usage: "mp_logdetail 0" - Log no attacks "mp_logdetail 1" - Log enemy attacks "mp_logdetail 2" - Log teammate attacks "mp_logdetail 3" - Log enemy AND teammate attacks "mp_startmoney" Sets the amount of starting money players may have. maximum: 16000 minimum: 800 default: 800 Bug Fixes : ----------- - Bunny hopping removed. - Fixed client-side shots not matching the server-side counterparts. - Fixed banned.cfg problem with more than 1024 entries. - Fixed screenshots overwriting each other. - Buffer overflow exploit fixed. - "condump", "cmdlist", and "cvarlist" only write out to the game directory. - Fixed Spectator mode bug. - Fixed hitbox issues. - Fixed nightvision bug. - Fixed "slot10" not working correctly. |